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About Me Member Software Developer 360-Free17/Male/Australia Recent Activity Deviant for 2 Years
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Statistics 70 Deviations
360 Comments
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S-DIADA - Nascency

Sun Nov 15, 2009, 11:30 PM
  • Mood: Bemused
  • Listening to: Satellite - P.O.D
Text:
- Character design: 80% solid. Still a few technical blips surrounding bioluminescence.
- Plot: Prototypical. TVTropes is valuable! There are now 2 primary characters, Eco and Love. There are also approximately 430 quintillion individual enemies. Good luck with that.
- General up-to-dateness: 85%..ish

Code:
- Sprite animation: 100% complete. However, the approach might change in the future, which will require this to be rewritten. Otherwise it works fine for now and does fulfill the current vision of the final game.

- Dynamics: 20% complete. Jumping and left/right motion are reasonably concrete; but the additional actions such as scrambling up walls and edge grabs are not started.

Also covered by this is the output of animation state, which is being kept syncronised with what the dynamics can do.

- Enemy systems: 0%

Artwork:
- Environmental: 0.153%. WHY ARE THERE NO ARTISTS ,_,
- Character animation: I'd say about 8%. :icongifgiff: is currently hacking away at creating a quadruped runcycle that looks right to us. frickin lucky i found this guy
- Character rotoscoping: 5%. Still working out an effective method.
- Credit to GatorAlli in general, who's been doing some enemy art and logo work.

Music: Usage probability given.
Akesson - Perfect Blue - 95%
The Cab - Take My Hand (remix) - 60%
P.O.D - Alive - 80%
Zoegirl - Scream - 70%
Phalanx - I'm Alive - 70%
Psilodump - Latsades Krama - 50%
Dogzilla - Frozen - 85%
Dogzilla - Without You - 85%
HIM - Passion's Killing Floor - 65%
Paramore - Emergency - 55%
Cave Story - Moonsong (remix) - 80%

deviantID

Devious Info

  • Current Residence: Bundaberg, QLD, Australia
  • Interests: Coding, helping people, game creation in all it's various complexities.
  • Favourite movie: Napoleon. (No, not dynamite.)
  • Favourite genre of music: Techno and trance.
  • Operating System: XP
  • Favourite game: SA2:B.
  • Favourite gaming platform: PC! Followed immediately by gamecube.
  • Personal Quote: "Flee, as in running very fast in the direction of away."
  • Tools of the Trade: Blender, GIMP, Paint Tool Sai, Notepad, DevC++, Code::Blocks, Python.

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Comments


:iconkernel-script:
Thanks for the watch!

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My Blog » [link]
:icon360-free:
=J Y'welcome. I'm Raider btw.

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void signature(void);
:iconkiller8bit:
um do you think it would be ok if i could download one of your sonic models for a drawing reference?
:icon360-free:
It wouldn't be a good reference. =/ You should work from other drawings, they'll at least have poses and correct proportions.

Try here for some good references:
[link]

The model itself isn't finished. It was okay to ask for it, but it's still WIP, and there definitely isn't a skeleton yet.

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void signature(void);
:iconkiller8bit:
oh ok, i just wanted something for some hand poses. but anyways good job on the work! god knows i dont have the patience for 3d lol
:icon360-free:
Hey, thanks.

Ah.. xD I haven't done the hands yet. Hands are.. as difficult in 3d as they are in 2d, =P

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void signature(void);
:icongwenwhyfar:
Got a bit behind on my DA messages... but thank you nonetheless for the :+fav:! Have some :cookie:s!

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What if the fruit dont fall from the tree, What if these questions just wont let you be,
Why waste your time looking for proof, What if the answer is never the truth.

Moloko - Where is the what if the what is in why.

~bigbadantidote :date:
:icon360-free:
Why, thank you! Not to worry, time does not affect appreciation.


-nom-

:]

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void signature(void);
:iconkeider:
Bleeble.
I'm back home for the week, so my internets are slow.
Shall be lurking Pidgin, if you find yourself in wifi territory :U

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Spotanulousy.
~Jared

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